With Facial Animation 2 done, we've been working on our VR experience in Unity, as well as MP3, creating an animated matte painting. This has been an interesting experience, none of us have had experience with Unity before, and so have found somethings somewhat difficult to resolve. The most difficult thing we found was trying to combine the unity character controller with a modeled character in Maya. Our character would float where ever we had indicated the controller to move, and at times that character would randomly fall into space. We finally got the issue resolved and handed in.



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